

#Atlas mindup how to
How to enable Biomes O'Plenty / Thaumcraft:ġ. Launch Minecraft, go to Settings > Resource Packs and enable the resource pack "Golriths Anqitue Atlas".
#Atlas mindup archive
Copy the file "AntiqueAtlasExtra.zip" from the archive to the folder ".minecraft/resourcepacks"Ģ.

Offers a revamped and colored style for the Atlas (except mesa/icy biomes) as well as custom textures for the biomes from Biomes O'Plenty and Thaumcraft.ġ. Golrith's colored texture pack! Supports Biomes O'Plenty and Thaumcraft!Ī gigantic thanks to Golrith for making this one!ĭownload v1.2 (compatible with Antique Atlas v4.5.0+ and MC v1.7.10+):Īpologies if this is an old version, you can ask Golrith for updates. They have been really insightful, and some of the suggested features have been implemented.

To everyone who made suggestions in the Minecraft Forums thread. To Golrith for his work on a custom texture pack, and to temdur and barrowisp for contributing To crafteverywhere, CapoFantasma97, Mazdallier, Ruukas for translating texts To coolAlias for integrating with ZSS, rewriting network code and providing lots of along the way To voythas and others from the Quest team for inspiring the original idea
#Atlas mindup mod
Right-click while holding the Atlas to open it.Ī huge thanks for everyone's contributions to the mod!Įspecially to Kenkron for updating and maintaing the mod for several years,Īlso especially to tyra314 for updating to 1.14.4 and maintaining the Fabric version of the mod, The map content is shared between the clones, so you can always leave a copy at home and go on adventures without ever worrying about losing your Atlas.Ģ different Atlases can be crafted together and have the contents of both merged into a new one. Like with Minecraft maps, right-click on empty Atlas to create a usable instance:Ĭrafting an Atlas with empty Atlases creates clones of the original Atlas. In order to develop with the API, grab a deobfuscated build here: Make sure to use the appropriate download of Antique Atlas that says it is compatible with ZSS! For more Quest-related stuff check out Zelda Sword Skills by coolAlias! His mod also uses Atlas API to mark Boss Dungeon locations. This mod initially started as a spin-off from a (discontinued) mod project Quest, it was inspired and improved by ideas from the team. Custom biomes added by other mods will be automatically assigned to a default texture set based on their types as registered in Forge BiomeDictionary, but you can add your own texture packs with custom textures: see Editing TexturesĪs of this writing (), when you export the image file, it will be in PNG format, and contain a map of the dimension the player is currently in. The map is generated around the player by selecting a single biome to represent each chunk of 16x16 blocks. You're free to include this mod in mod packs, as long as you're not making money off of it. Additionally, on-screen buttons let you add/remove/hide markers, export the map to an image file.īoth server and client need to have the mod installed. You can navigate the map via click & drag, zoom via the scroll wheel. Antique Atlas is a craftable item that enables a special map screen.
